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Hyper Rush - Track Concepts
Year:
2022
Client:
Mighty Kingdom
Some track concepts for an unreleased Mighty Kingdom project called Hyper Rush!
This was such a fun and creative project to work on, and to explore a cyberpunk landscape themed around racing balls was something I didn't expect to do.
I focused on three different biomes to showcase in the game and how they could translate into a ball race track with spectacle, as well as how to add an interactive element that players could race on (and maybe get some nice overtakes).
Thanks Kieran Killian as my Art Lead on this project, and for guiding so much of the art direction. It was one of the most creatively fun projects to have been on
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